What I tell to Myself – VR

Could VR be a tool for mental health? And Social Change?  Research shows that girls from 16 to 25 are the most affected psychologically by their inner negative thoughts.  Negative self-talk is recognized as a potential performance deficit condition, especially in young adult women that can lead them to a vulnerable social state (Cadinu, Mara, […]

1:1 Concerts – 360 Experience + App Prototype

What is 1:1 Concerts and how I think digitally could improve their user experience?  1:1 Concerts is an emotional experience that locates you in a personal meeting with a musician. Without sharing a word the eyes become the communicators in this analog exchange.  The challenge?  with 1:1 concerts as a client. How would you apply digitally to improve […]

Lost in Sound

Vision Statement Lost in sound is an audio-based story composed of music and underwater animal sounds. Cathal Kerins and I created this piece for the “Your Ocean Sound” call for projects of the Mediasphere For Nature in Berlin in 2021.  The textures are mixed with the real sounds of ocean wildlife and develop an emotional and mental journey between the inner/outer […]

Moving with Nature – AR workshop in Budapest

Vision Statement Was nature a place of calm for you during Covid isolation time? What images, sensations, and sounds do you remember when you think of those moments in nature? Through collective creation and the App ArtiVive as a tool, we created mixed-reality sculptures with Augmented Reality (AR) to transmit our feelings and emotional connections with these […]

Places VR – Bester Prototype – RVSecure

Could a VR game be developed in 24 hours? Well, we did it! RV Secure is a working prototype of a VR training program on Cybersecurity. This project was developed on the frame of the Hackathon of the Places VR Festival 2021. During this competition a team have 24 hours to create a prototype around […]

Hear me out! -AR

https://www.youtube.com/watch?v=H7AlK9i_ML4 Could Instagram be a tool for social change? Hear me out is an Augmented Reality (AR) project that tackles gender-based violence (GBV) using Instagram filters. We wanted to highlight the worldwide shocking number of cases of GBV using AR as a data visualization tool. Additionally, the aim was to motivate the users to be […]